Escape from Everest
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Players must discover what has happened to the Earth after being asleep for 200 years. They must work together to balance environmental concerns with the demands of technological progress. Players wake up in a bunker beneath the summit of Mt. Everest, which they soon discover is the only spot of dry land left on the planet. The ice caps have melted and raised sea levels, devastating all life on the planet.
Players learn that they have multiple goals. First, they must "re-green" the earth, but cultivating new trees on the surface. They also must produce large amounts of iron in order to build a Signal Rocket and contact other humans who are living in space. However, these goals are in conflict. There is no coal in the world to smelt the iron, thus they must cut down and use some of the very trees they are trying to grow to burn as fuel. This sets up a social and technological tension which must be navigated.
A balance must be negotiated. There are also several side goals and hidden chests to find. There are activities for many types of players and multiple ways to contribute...
Please note that in the current version of the map, there is no automation to detect when the challenge has been completed, launch the rocket, or anything fancy like that. "Winning" the map should be handled in the classroom. (I suggest a pizza party!) When I've used the map, myself, I made counting the trees and confirming the completion of the rocket as part of the challenge.
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